| Rainbow's Six Siege | For Android Device
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Rainbow Six Siege is a tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for Microsoft Microsof, PlayStation 4, Android device, and Xbox One on December 1, 2015. The game puts heavy emphasis on environmental destruction and cooperation between players. Players assume control of an attacker or a defender in different gameplay modes such as hostage rescuing and bomb defusing. The title has no campaign but features a series of short missions that can be played solo. These missions have a loose narrative, focusing on recruits going through training to prepare them for future encounters with the White Masks, a terrorist group that threatens the safety of the world.
It is an entry in the Tom Clancy's Rainbow Sixseries and the successor to Tom Clancy's Rainbow 6: Patriots, a tactical shooter that had a larger focus on narrative. However, Patriotswas eventually canceled due to its technical shortcomings, and the team decided to reboot the franchise. The team evaluated the core of the Rainbow Six franchise and believed that letting players impersonate the top counter-terrorist operatives around the world suited the game most. To create authentic siege situations, the team consulted actual counter-terrorism units and looked at real-life examples of sieges. Powered by AnvilNext 2.0, the game also utilizes Ubisoft's RealBlast technology to create destructible environments.
Announced at Electronic Entertainment Expo 2014, it received four nominations from Game Critics Awards including Best of Show. The game received a generally positive reception from critics, with praise mostly directed to the game's tense multiplayer and focus on tactics. However, the game was criticized for its progression system and its lack of content. Initial sales were weak, but the game's player base increased significantly as Ubisoft adopted a "games as a service" model for the game and subsequently released several packages of free downloadable content. The company also partnered with ESL to make Siege an eSports game. In April 2018, two and a half years after the game's initial launch, the game surpassed 30 million registered players across all platforms.[1]
Tom Clancy's Rainbow Six Siege is a first-person shooter game, in which players control an operator from the Rainbow team. Different operators have different nationalities, weapons, and gadgets.[2] The game features an asymmetrical structure whereby the teams are not always balanced in their ability choices.[3] The base Counter-Terrorism Units (CTUs) available for play are the American's Hostage Rescue Team (Referred to in game as the FBI SWAT), the British's SAS, the German's GSG-9, the Russian's Spetsnaz and the French's GIGN, each of which has four operators per unit split between attackers and defenders (other units were later added through downloadable content, see below). Players also have access to a "Recruit" operator who can choose from a more flexible assortment of equipment at the expense of having unique gadget or the ability to customise their weapon. Players can pick any operator from any unit that are defending or attacking before a round starts, choosing spawn points as well attachments on their guns, but are not allowed to change their choices once the round has started. An in-game shop allows players to purchase operators or cosmetics using the in-game currency, "Renown", which is earned at the end of matches from actions performed in-game. Different gameplay modes awards renown at different rates, with ranked matches offering the largest renown multiplier potential per match. Renown gain rate can also be affected by the addition of "boosters" which give the player a 100% increase in all renown earned for 24 real time hours. A premium currency known as "R6 credits" can also be purchased using real-world currency to get operators quicker in-game, or other cosmetic.[4]
In ranked play, when a round begins there is a one minute period where the attackers choose one of several spawn points from which to launch their attack while defenders do the same from which to defend from. The attackers are then given control over mecanum-wheeled drones to scout the map in search of enemy operators, traps and defensive set-ups as well as the target(s)[5], while the defenders set up their defenses.[6]Maps in the game are designed to encourage close quarters combat, and players cannot respawn until the end of a round. Defenders can also put up destructible barricades and reinforced walls to make them indestructible to most munitions unless you have an appropriate operator. Players who were killed by opponents can enter "Support Mode", which allows them to gain access to drone's cameras and security cameras so that they can continue to contribute to their team by informing them of opponent locations and activities.[7][8] Matches generally last only a few minutes.[9] Teamwork and cooperation are encouraged in Siege, and players need to take advantage of their different abilities in order to complete the objective and defeat the enemy team.[5] Communication between players is also encouraged.[5][10] The game also has a spectator mode, which allows players to observe a match from different angles.[11]
The game features a heavy emphasis on environmental destruction[12][13] using a procedural destruction system. Players can break structures by planting explosives on them, or shoot walls to make bullet holes.[14]Players may gain tactical advantages through environmental destruction, and the system aims at encouraging players to utilize creativity and strategy.[14][15] A bullet-penetration system is featured, in which bullets that pass through structures deal less damage to enemies.[13] In addition to destruction, players can also set up heavy-duty fortifications on walls and deployable shields around them for protection; these can be destroyed through breaching or by utilizing operator specific melee-weapons like sledgehammers.[16] In order to stop attackers' advance, defenders can place traps like barbed-wire and explosive laser wire traps around the maps.[17] Vertical space is a key gameplay element in the game's maps: players can destroy ceilings and floors using breach charges and can ambush enemies by rappelling through windows.[5] Powerful weapons like grenades and breach charges are valuable, as only limited numbers can be used in a round.[9]
ModesEdit
At launch, the game featured 11 maps[18] and 5 different gameplay modes. With the downloadable content (DLC) – an additional four maps from season one and the first map from season two[needs update] – there are currently 16 maps with two more slated for release by January 2018. The gameplay modes featured include:
Hostage: a competitive multiplayer mode, in which the attackers must extract the hostage from the defenders, while the defenders must prevent the hostage from being rescued. A secondary manner of winning can occur if the attacking or defending team accidentally damages the hostage, causing the hostage to "down"; if the opposing team can prevent revival of the hostage, and the hostage bleeds-out and dies, they will win the round.[19]
Bomb: a competitive multiplayer mode, in which the attackers are tasked with locating and defusing one of two bombs. The defenders must stop the attackers by killing all of them or destroying the defuser.[20] If all attackers are killed after the defuser is planted, the defuser must still be destroyed for a defending victory.
Secure Area: a competitive multiplayer mode, in which the defenders must protect a room with biohazard containers, while the attackers must fight their way in. The match ends when all players from one team are killed or the biohazard container is secured by the attackers when there are no defenders in the room.[21]
Terrorist Hunt: a solo[22] or cooperative multiplayer mode for up to five players. Players take on the role of either attackers or defenders, and must fight against waves of enemies controlled by artificial intelligence.[23][24]
Situations: the game's most significant single-player component, with 11 scenarios that serve as introductions and tutorials to the game's mechanics.[25]
Tactical Realism: a variation of the standard competitive multiplayer modes, added with the release of the Operation Skull Rain DLC. The game mode features a heavier emphasis on realism and teamwork, removing most of the heads-up display (HUD) elements, the ability to mark opponents, and the ability to see teammates' contours through walls, while also featuring the addition of a realistic ammo management system.[26] This mode is not featured any more but some aspects are in the other multiplayer modes.
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